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Feat Name Requirements Description Rulebook 
Concussion AttackSneak attack +3d6Your attacks can damage your opponent's ability to think clearly.Complete Scoundrel (CS)
Deafening Strike Your stealthy attack leaves your foe's head ringing.Complete Scoundrel (CS)
Disemboweling Strike You can slash open your opponent to devastating effect.Complete Scoundrel (CS)
Eldritch Erosion Your attack can weaken a foe's resistance to magic.Complete Scoundrel (CS)
Gloom StrikeSneak attack +3d6Your sneak attacks leave a residue of darkness that clouds your enemy's vision.Drow of the Underdark (DrU)
Head Shot By striking at your opponent's head, you can temporarily disrupt his thought processes.Complete Scoundrel (CS)
Impeding Attack Your strikes render your target temporarily clumsy and awkward.Complete Scoundrel (CS)
Merciful Strike You can strike a creature's vital areas without killing it.Complete Scoundrel (CS)
Mind Drain Your attack can weaken your opponent's mental powers.Complete Scoundrel (CS)
Persistent Attacker Once you find a target's weak point, you can easily strike it again.Complete Scoundrel (CS)
Sickening StrikeSneak attack +2d6Your sneak attacks leave enemies reeling in painDrow of the Underdark (DrU)
Terrifying StrikeIntimidate 4 ranks, Sneak attack +2d6Your sneak attacks inspire fear.Drow of the Underdark (DrU)
Throat PunchImproved Unarmed StrikeBy making a precise punch to the throat, you can render a target unable to speak effectively.Complete Scoundrel (CS)
Venomous StrikeSneak attack +2d6You know where to place your sneak attacks to deliver a highly effective poisoned strike.Drow of the Underdark (DrU)