d20 Logo System Reference Document v3.5

Specific Weapons

Item Name  Summary Market Price  Rulebook 
Sleep arrow+1 arrow, deals nonlethal damage and might put target to sleep132Dungeon Master's Guide v.3.5
Screaming bolt+2 bolt, enemies in path must make Will save or become shaken267Dungeon Master's Guide v.3.5
Fountainhead arrow (or bolt)Creates acid burst (2d8 damage) for 3 rounds when fired at a flat surface306Magic Item Compendium
Arrow (or bolt) of biting+1 arrow, poisons target, dealing initial and secondary 1d6 Con damage506Magic Item Compendium
Javelin of lightningBecomes 5d6 lightning bolt when thrown1,500Dungeon Master's Guide v.3.5
Slaying arrow+1 arrow, kill one type or subtype of creature (Fort DC 20 negates)2,282Dungeon Master's Guide v.3.5
+1 weaponWeapon has +1 on attack rolls and damage rolls2,300 +Dungeon Master's Guide v.3.5
Meteoric knife+1 dagger, 3 charges, gains flaming and returning properties and other effects2,802Magic Item Compendium
Bow of the wintermoonRCorellon Larethian: +1 composite longbow plus relic powers3,400Magic Item Compendium
Slaying arrow, greater+1 arrow, kill one type or subtype of creature (Fort DC 23 negates)4,057Dungeon Master's Guide v.3.5
Crystal echoblade+1 longsword, deals extra sonic damage while using bardic music4,310Magic Item Compendium
Shatterspike+1 longsword, more damage when sundering if you have Improved Sunder feat4,315Dungeon Master's Guide v.3.5
Living chain+1 spiked chain, +2 on Strength check to trip a target4,325Magic Item Compendium
Bowstaff+1/masterwork quarterstaff, becomes +1 longbow on command4,600Magic Item Compendium
Bladed crossbow+1 heavy crossbow, also functions as +1 battleaxe4,660Magic Item Compendium
Hooked hammer of the hearthfireRGarl Glittergold: +1/+1 gnome hooked hammer plus relic powers5,120Magic Item Compendium
Assassin whip+1 whip, 2/day target subject to entangling plant attack for 3 rounds5,301Magic Item Compendium
Spider fang+1 dagger, cut through webs, create free-standing curtain of cobwebs 1/day5,302Magic Item Compendium
Galeb duhr hammer+1 warhammer, on a critical hit, floor holds target in place if you have stonecunning5,312Magic Item Compendium
Trident of serenity+1 trident, 3/day calm emotions for 5 rounds5,315Magic Item Compendium
Manticore greatsword+1 greatsword, 6/day launch spikes as thrown weapon5,350Magic Item Compendium
Staff of the unyielding oakRObad-Hai: +1/+1 quarterstaff plus relic powers5,600Magic Item Compendium
Spectral daggerChill touch on touch attack6,000Magic Item Compendium
Raptor arrowREhlonna: +1 arrow plus relic powers6,006Magic Item Compendium
Whip of webs+1 whip, 3/day target entangled as if by a net for up to 3 rounds6,301Magic Item Compendium
Dagger of defiance+1 dagger, +3 on saves against enchantment and fear effects6,302Magic Item Compendium
Scorpion kamaSP+1 kama, deals unarmed strike damage (Gharyn’s monastic array)6,302Magic Item Compendium
Viperblade+1 dagger, 5 charges/day, secretes poison of various strengths6,302Magic Item Compendium
Death spike+1 cold iron spear, reduce target to fewer than 0 hp to gain several bonuses6,304Magic Item Compendium
Stonereaver+1 greataxe, bane property against earth-based creatures if you are a dwarf6,320Magic Item Compendium
Swordbow, lightBecomes +1 shortbow or +1 rapier6,330Magic Item Compendium
SwordbowBecomes +1 longbow or +1 longsword6,375Magic Item Compendium
Swordbow, greatBecomes +1 composite longbow (+4 Str bonus) or +1 greatsword6,775Magic Item Compendium
The fist+1 adamantine spiked gauntlet, immune to chill metal/heat metal, 1/day stunning attack7,005Magic Item Compendium
Morningstar of the manyRErythnul: +1 morningstar plus relic powers7,308Magic Item Compendium
Stunshot sling+1 sling, 3/day target stunned for 1 round7,800Magic Item Compendium
Mace of the dark children+1 adamantine heavy mace, +3 on rebuke undead checks, improved rebuking ability8,012Magic Item Compendium
+2 weaponWeapon has +2 on attack rolls and damage rolls8,300 +Dungeon Master's Guide v.3.5
Dagger of venom+1 dagger, 1/day poison8,302Dungeon Master's Guide v.3.5
Warlock’s scepter+1 light mace, 5 charges/day, +1 on ranged touch attack rolls, eldritch blast bonuses8,305Magic Item Compendium
Blazing skylance+1 lance, 3/day 15-ft. cone of 5d4 fire damage8,310Magic Item Compendium
Forceful skylance+1 lance, 3/day magic missile (three missiles)8,310Magic Item Compendium
Ghost netIncorporeal target treated as corporeal8,320Magic Item Compendium
Axe of ancestral virtueRMoradin: +1 keen adamantine dwarven waraxe plus relic powers8,530Magic Item Compendium
Dwarf crusherLarge +1 adamantine greatclub, benefits against dwarves, constructs, earth creatures9,010Magic Item Compendium
Skewer-of-gnomesRKurtulmak: Small +1 gnome bane spear plus relic powers9,302Magic Item Compendium
Spear of retributionRGruumsh: +1 returning spear plus relic powers9,302Magic Item Compendium
DawnstarRPelor: +2 morningstar plus relic powers9,308Magic Item Compendium
Pick of piercing+1 heavy pick, 3/day destroys object created of force (as disintegrate)9,308Magic Item Compendium
Sword of virtue beyond reproachRHeironeous: +1 holy longsword plus relic powers9,315Magic Item Compendium
Rapier of desperate measuresROlidammara: +2 rapier plus relic powers9,320Magic Item Compendium
Rapier of unerring directionRFharlanghn: +1 ghost touch rapier plus relic powers9,320Magic Item Compendium
Sword of mighty thewsRKord: +1 dragon bane greatsword plus relic powers9,350Magic Item Compendium
Trident of warning+2 trident, locate aquatic predators10,115Dungeon Master's Guide v.3.5
Talon scepterSP+1 flaming light mace, ray of fire deals 1d6 damage (regalia of the phoenix)10,305Magic Item Compendium
Axe of the sea reavers+1 greataxe, float on water, 1/day each, various morale bonuses and panic effects10,320Magic Item Compendium
Rogue blade+1 rapier, 2/day blink for 6 rounds12,320Magic Item Compendium
Shifter’s sorrow+1/+1 two-bladed sword, +2d6 damage to shapechangers, force return to natural form12,780Dungeon Master's Guide v.3.5
+3 weaponWeapon has +3 on attack rolls and damage rolls18,300 +Dungeon Master's Guide v.3.5
Assassin’s dagger+2 dagger, +1 to Fort save DC for assassin’s death attack18,302Dungeon Master's Guide v.3.5
Trident of fish command+1 trident, charm, speak with animals on aquatic animals18,650Dungeon Master's Guide v.3.5
Water whip+1 whip, lethal damage, +1d6 fire or cold damage and difficult to disarm20,301Magic Item Compendium
Dagger of denialRVecna: +1 unholy dagger plus relic powers20,302Magic Item Compendium
Ruby bladeRWee Jas: +1 axiomatic dagger plus relic powers20,302Magic Item Compendium
Cudgel that never forgetsRSt. Cuthbert: +1 axiomatic heavy mace plus relic powers20,312Magic Item Compendium
Chain of obeisanceRHextor: +1 unholy spiked chain plus relic powers20,400Magic Item Compendium
Flame tongue+1 flaming burst longsword, 1/day 4d6 fire damage on ranged touch attack20,715Dungeon Master's Guide v.3.5
Luck blade (0 wishes)+2 short sword, +1 on saving throws, power of good fortune22,060Dungeon Master's Guide v.3.5
Lash of sands+1 desiccating burst whip, lethal damage, 1/day entangling attack22,301Magic Item Compendium
Sword of subtlety+1 short sword, +4 on attack rolls and damage rolls when making sneak attack22,310Dungeon Master's Guide v.3.5
Sword of the planes+1 longsword, enhancement bonus improves depending on plane/opponents22,315Dungeon Master's Guide v.3.5
Nine lives stealer+2 longsword, draw life force from an opponent nine times23,057Dungeon Master's Guide v.3.5
Mattock of the titansGargantuan +3 adamantine warhammer, loosens earth, smashes rock23,348Dungeon Master's Guide v.3.5
Quarterstaff of battle+1/+1 quarterstaff, various combat-based effects24,600Magic Item Compendium
Maul of the titans+3 greatclub, triple damage against inanimate objects25,305Dungeon Master's Guide v.3.5
Oathbow+2 composite longbow (+2 Str bonus), more effective against sworn enemy25,600Dungeon Master's Guide v.3.5
Sword of life stealing+2 longsword, bestow negative level, gain 1d6 temporary hp on critical hit25,715Dungeon Master's Guide v.3.5
Scourge of pain+1 scourge, +1d8 nonlethal damage, pain effect for 1d4 rounds26,320Magic Item Compendium
+4 weaponWeapon has +4 on attack rolls and damage rolls32,300 +Dungeon Master's Guide v.3.5
Explosive sling+1 sling, +2d6 fire damage to target and creatures within 10 ft.36,300Magic Item Compendium
Mace of terror+2 heavy mace, 3/day affect creatures as fear spell38,552Dungeon Master's Guide v.3.5
Life-drinker+1 greataxe, bestows 2 negative levels on target and one on you40,320Dungeon Master's Guide v.3.5
Sylvan scimitar+3 scimitar, gain Cleave, +1d6 points of damage when outdoors47,315Dungeon Master's Guide v.3.5
+5 weaponWeapon has +5 on attack rolls and damage rolls50,300 +Dungeon Master's Guide v.3.5
Rapier of puncturing+2 wounding rapier, 3/day +1d6 Con damage on touch attack50,320Dungeon Master's Guide v.3.5
Sun blade+2 bastard sword, wielded as short sword, +4 against evil creatures, 1/day sunlight50,335Dungeon Master's Guide v.3.5
Frost brand+3 frost greatsword, shines light when under 0° F, grants protection from fire54,475Dungeon Master's Guide v.3.5
Dwarven thrower+2 warhammer, additional benefits if you are a dwarf60,312Dungeon Master's Guide v.3.5
Luck blade (1 wish)+2 short sword, +1 on saving throws, power of good fortune, one wish62,360Dungeon Master's Guide v.3.5
Mace of smiting+3 adamantine heavy mace, more effective against constructs and outsiders75,312Dungeon Master's Guide v.3.5
Luck blade (2 wishes)+2 short sword, +1 on saving throws, power of good fortune, two wishes102,660Dungeon Master's Guide v.3.5
Holy avenger+2 cold iron longsword, +5 holy cold iron longsword for paladin, other benefits120,630Dungeon Master's Guide v.3.5
Luck blade (3 wishes)+2 short sword, +1 on saving throws, power of good fortune, three wishes142,960Dungeon Master's Guide v.3.5
Bow of songs+1 shortbow, expend bardic music for Cha bonus on attack rolls and damage rolls Fatal error: Uncaught TypeError: number_format(): Argument #1 ($num) must be of type float, string given in /customers/3/2/f/mordaedil.com/httpd.www/dnd/magicitems.php:188 Stack trace: #0 /customers/3/2/f/mordaedil.com/httpd.www/dnd/magicitems.php(188): number_format('12 330', 0, '.', ',') #1 /customers/3/2/f/mordaedil.com/httpd.www/dnd/index.php(665): include('/customers/3/2/...') #2 {main} thrown in /customers/3/2/f/mordaedil.com/httpd.www/dnd/magicitems.php on line 188