Item Name  |
Summary |
Market Price  |
Rulebook  |
Ring of brief blessing | 1/day weapon attack or unarmed strike considered magic and good-aligned | 1,000 | Magic Item Compendium |
Ring of communication | Can hear all words spoken by wearers of attuned rings within 1 mile | 2,000 | Magic Item Compendium |
Ring of the darkhidden | Invisible to darkvision | 2,000 | Magic Item Compendium |
Ring of floating | Float on any liquid, rise at speed of 30 ft. if underwater | 2,000 | Magic Item Compendium |
Ring of four winds | 4/day +2 to AC against a single attack or gain feather fall | 2,000 | Magic Item Compendium |
Ring of piercing spells | 3/day next melee touch spell that targets flanked foe deals +2d6 damage | 2,000 | Magic Item Compendium |
Ring of protection +1 | +1 deflection bonus to AC | 2,000 | Dungeon Master's Guide v.3.5 |
Ring of silent spells | 1/day create silence effect and while in that area, you can cast spells silently | 2,000 | Magic Item Compendium |
Ring of feather falling | Triggers feather fall if you fall more than 5 ft. | 2,200 | Dungeon Master's Guide v.3.5 |
Brute ring | 2/day blast of force makes bull rush attack against opponent | 2,300 | Magic Item Compendium |
Ring of climbing | +5 on Climb | 2,500 | Dungeon Master's Guide v.3.5 |
Ring of jumping | +5 on Jump | 2,500 | Dungeon Master's Guide v.3.5 |
Ring of sustenance | Nourished, 2 hours of sleep gives benefit of 8 hours | 2,500 | Dungeon Master's Guide v.3.5 |
Ring of swimming | +5 on Swim | 2,500 | Dungeon Master's Guide v.3.5 |
Lockpicking ring | +5 on Open Lock, 1/day knock | 3,500 | Magic Item Compendium |
Ring of mystic healing | +1 caster level with healing spells; 3 charges/day, healing spells more potent | 3,500 | Magic Item Compendium |
Stormfire ringSP | 5/day faerie fire deals damage for 5 rounds, works in wild shape (raiment of the stormwalker) | 4,000 | Magic Item Compendium |
Ring of counterspells | Counter a stored spell of 1st to 6th level | 4,000 | Dungeon Master's Guide v.3.5 |
Ring of vengeance | 3/day when critical hit is scored on you, attacker takes 5d6 points of damage | 4,500 | Magic Item Compendium |
Ring of arming | Swap current armor and weapons with another set stored inside ring, at will | 5,000 | Magic Item Compendium |
Ring of master artifice, lesser | Gain 1 bonus 1st-level and 2nd-level infusion per day | 5,000 | Magic Item Compendium |
Ring of the forcewall | 3 charges/day, creates 10-ft.-square wall of force | 5,100 | Magic Item Compendium |
Ring of adamantine touch | Melee attacks treated as adamantine for overcoming DR | 6,000 | Magic Item Compendium |
Ring of essentia | Ring can hold 1 point of essentia | 6,000 | Magic Item Compendium |
Ring of thunderclaps | 3/day 1d8+5 electricity damage with melee touch attack; 1/day shout | 6,000 | Magic Item Compendium |
Ring of water breathing | Breathe freely underwater | 6,000 | Magic Item Compendium |
Ring of mystic defiance | 3/day ignore up to 10 points of damage from a spell or spell-like ability | 7,500 | Magic Item Compendium |
Ring of mystic fire | +1 caster level with fire spells; 3 charges/day, fire spells more damaging | 7,500 | Magic Item Compendium |
Ring of mystic lightning | +1 caster level with electricity spells; 3 charges/day, electricity spells more damaging | 7,500 | Magic Item Compendium |
Ring of antivenom | 1/day neutralize poison, self only | 8,000 | Magic Item Compendium |
Ring of entropic deflection | Create entropic shield effect for 1 round after moving at least 10 ft. | 8,000 | Magic Item Compendium |
Ring of mind shielding | Immune to detect thoughts, discern lies, magical discernments of alignment | 8,000 | Dungeon Master's Guide v.3.5 |
Ring of protection +2 | +2 deflection bonus to AC | 8,000 | Dungeon Master's Guide v.3.5 |
Ring of force shield | Generate shieldlike wall of force on command | 8,500 | Dungeon Master's Guide v.3.5 |
Ring of the ram | Creates force effect that can make bull rush attacks, open heavy doors | 8,600 | Dungeon Master's Guide v.3.5 |
Ring of avoidance | 3/day +20 to AC until beginning of next turn | 10,000 | Magic Item Compendium |
Ring of improved climbing | +10 on Climb | 10,000 | Dungeon Master's Guide v.3.5 |
Ring of improved jumping | +10 on Jump | 10,000 | Dungeon Master's Guide v.3.5 |
Ring of improved swimming | +10 on Swim | 10,000 | Dungeon Master's Guide v.3.5 |
Ring of self-sufficiency | +10 on Autohypnosis | 10,000 | Magic Item Compendium |
Ring of soulbound protection | +1 to AC; stores up to 2 points of essentia for extra bonuses | 10,000 | Magic Item Compendium |
Ring of animal friendship | Charm animal at will | 10,800 | Dungeon Master's Guide v.3.5 |
Ring of lightning flashes | 3/day 5d6 electricity damage to creatures within 5 ft. | 11,500 | Magic Item Compendium |
Ring of energy resistance, minor | Resistance 10 to one type of energy | 12,000 | Dungeon Master's Guide v.3.5 |
Ring of spell-battle | Aware of all spellcasting in area; 1/day dispel magic as a counterspell | 12,000 | Magic Item Compendium |
Ring of chameleon power | +10 on Hide, disguise self at will | 12,700 | Dungeon Master's Guide v.3.5 |
Ring of water walking | Continuous water walk | 15,000 | Dungeon Master's Guide v.3.5 |
Ring of dragon friendship | Communication and diplomacy bonuses when dealing with dragon creatures | 16,000 | Magic Item Compendium |
Ring of greater counterspells | Counter a stored spell of 1st—6th level, 1/day attempt to counterspell one spell | 16,000 | Magic Item Compendium |
Ring of divergence | Resistance 10 to specific energy, 1/day reflect spells of that energy type | 18,000 | Magic Item Compendium |
Ring of the icy soul | Gain resistance to cold 20 but gain vulnerability to fire | 18,000 | Magic Item Compendium |
Ring of protection +3 | +3 deflection bonus to AC | 18,000 | Dungeon Master's Guide v.3.5 |
Ring of spell storing, minor | Cast up to three levels of spells stored in the ring | 18,000 | Dungeon Master's Guide v.3.5 |
Bone ring | 3 charges/day, protected from energy drain and ability drain | 20,000 | Magic Item Compendium |
Ring of arcane might | +1 to arcane caster level | 20,000 | Magic Item Compendium |
Ring of invisibility | Invisibility at will | 20,000 | Dungeon Master's Guide v.3.5 |
Ring of wizardry I | Doubles 1st-level spells per day | 20,000 | Dungeon Master's Guide v.3.5 |
Ring of evasion | Grants evasion ability | 25,000 | Dungeon Master's Guide v.3.5 |
Ring of master artifice | Gain 1 bonus 3rd-level and 4th-level infusion per day | 25,000 | Magic Item Compendium |
Ring of X-ray vision | See into and through solid matter | 25,000 | Dungeon Master's Guide v.3.5 |
Ring of soulbound Protection, greater | +1 to AC; stores up to 4 points of essentia for extra bonuses | 26,000 | Magic Item Compendium |
Ring of blinking | Blink at will | 27,000 | Dungeon Master's Guide v.3.5 |
Ring of energy resistance, major | Resistance 20 to one type of energy | 28,000 | Dungeon Master's Guide v.3.5 |
Ring of vanishing | 3/day become nearly undetectable for 2 rounds | 30,000 | Magic Item Compendium |
Rings of force armor (pair) | +5 armor bonus to AC, attackers take damage, bonuses against incorporeal | 30,000 | Magic Item Compendium |
Ring of protection +4 | +4 deflection bonus to AC | 32,000 | Dungeon Master's Guide v.3.5 |
Ring of negative protection | Various protections against negative energy | 36,000 | Magic Item Compendium |
Ring of positive protection | Various protections against positive energy | 36,000 | Magic Item Compendium |
Ring of freedom of movement | Continuous freedom of movement | 40,000 | Dungeon Master's Guide v.3.5 |
Ring of wizardry II | Doubles 2nd-level spells per day | 40,000 | Dungeon Master's Guide v.3.5 |
Ring of energy resistance, greater | Resistance 30 to one type of energy | 44,000 | Dungeon Master's Guide v.3.5 |
Ring of nine lives | 9 charges, heals you at 0 hp or fewer, or succeed on one failed save per day | 45,000 | Magic Item Compendium |
Ring of friend shield (pair) | Use shield other on wearer of mated ring, at will | 50,000 | Dungeon Master's Guide v.3.5 |
Ring of protection +5 | +5 deflection bonus to AC | 50,000 | Dungeon Master's Guide v.3.5 |
Ring of shooting stars | Create various light- and lightning-themed effects | 50,000 | Dungeon Master's Guide v.3.5 |
Ring of spell storing | Cast up to five levels of spells stored in the ring | 50,000 | Dungeon Master's Guide v.3.5 |
Ring of universal energy resistance, minor | Resistance 10 to all types of energy | 60,000 | Magic Item Compendium |
Ring of master artifice, greater | Gain 1 bonus 5th-level and 6th-level infusion per day | 61,000 | Magic Item Compendium |
Ring of wizardry III | Doubles 3rd-level spells per day | 70,000 | Dungeon Master's Guide v.3.5 |
Ring of telekinesis | Telekinesis at will | 75,000 | Dungeon Master's Guide v.3.5 |
Ring of regeneration | Heal damage quickly over time, regenerate body parts | 90,000 | Dungeon Master's Guide v.3.5 |
Ring of three wishes | Use wish three times | 97,950 | Dungeon Master's Guide v.3.5 |
Ring of spell turning | 3/day reflect nine levels of spells as spell turning | 98,280 | Dungeon Master's Guide v.3.5 |
Ring of wizardry IV | Doubles 4th-level spells per day | 100,000 | Dungeon Master's Guide v.3.5 |
Ring of universal energy resistance, major | Resistance 20 to all types of energy | 120,000 | Magic Item Compendium |
Ring of djinni calling | Djinni serves you for up to 1 hour/day | 125,000 | Dungeon Master's Guide v.3.5 |
Ring of universal energy resistance, greater | Resistance 30 to all types of energy | 180,000 | Magic Item Compendium |
Ring of elemental command (air) | Creates various air-themed effects | 200,000 | Dungeon Master's Guide v.3.5 |
Ring of elemental command (earth) | Creates various earth-themed effects | 200,000 | Dungeon Master's Guide v.3.5 |
Ring of elemental command (fire) | Creates various fire-themed effects | 200,000 | Dungeon Master's Guide v.3.5 |
Ring of elemental command (water) | Creates various water-themed effects | 200,000 | Dungeon Master's Guide v.3.5 |
Ring of spell storing, major | Cast up to ten levels of spells stored in the ring | 200,000 | Dungeon Master's Guide v.3.5 |