Item Name  |
Summary |
Market Price  |
Rulebook  |
Arcanist’s gloves | 2/day +2 to caster level of next 1st-level arcane spell cast before end of turn | 500 | Magic Item Compendium |
Brute gauntlets | 3 charges/day, bonuses on Str checks, Str-based skill checks, melee damage | 500 | Magic Item Compendium |
Reach gauntlets | 3/day expend 1 power point to extend melee reach by 5 ft. until end of turn | 500 | Magic Item Compendium |
Brawler’s gauntlets | 3/day +2 on grapple checks and damage with unarmed strikes for 1 round | 1,000 | Magic Item Compendium |
Gauntlets of energy transformation | 3/day change energy type produced by any weapon you hold for 1 round | 1,000 | Magic Item Compendium |
Gloves of spell disruption | Enhances ability to interrupt opponents’ spells | 1,000 | Magic Item Compendium |
Lightning gauntlets | 3 charges/day, deal electricity damage to adjacent target | 1,000 | Magic Item Compendium |
Gloves of the starry skySP | Emits light, 3/day magic missile (raiment of the four) | 1,100 | Magic Item Compendium |
Adamantine mind blade gauntlets | Mind blade is granted powers akin to adamantine | 2,000 | Magic Item Compendium |
Devastation gauntlets | 3 charges/day, bonus damage on critical hits | 2,000 | Magic Item Compendium |
Gauntlets of arrow reflection | 3/day redirect ranged weapons toward attacker if you have Deflect Arrows | 2,000 | Magic Item Compendium |
Gauntlets of extended range | Doubles range increment of thrown weapons and objects | 2,000 | Magic Item Compendium |
Gauntlets of giantfelling | 3/day gain bonus on next damage roll against creature larger than you | 2,000 | Magic Item Compendium |
Gauntlets of throwing | 3/day grant melee weapon throwing and returning abilities | 2,000 | Magic Item Compendium |
Gloves of fortunate striking | 1/day reroll 1 attack roll | 2,000 | Magic Item Compendium |
Gloves of lightning | 3/day ranged touch attack dealing 1d8+5 points of electricity damage | 2,000 | Magic Item Compendium |
Gloves of agile striking | 2/day +1d6 damage with ranged and light weapons, +2d6 during skirmish attacks | 2,200 | Magic Item Compendium |
Repelling gauntlets | 1/day repel and halt an enemy moving into a square adjacent to you | 2,300 | Magic Item Compendium |
Gloves of eldritch admixture | 3 charges/day, bonus energy damage with eldritch blasts | 2,500 | Magic Item Compendium |
Gloves of manual prowess | 3 charges/day, bonuses to some Dex-based skill checks | 3,000 | Magic Item Compendium |
Gloves of object reading | Learn details of object’s previous owner | 3,000 | Magic Item Compendium |
Soulsmite gauntlets | Uninvest essentia for attack bonuses when using smite opposition | 3,000 | Magic Item Compendium |
Gloves of the uldra savant | Create ray of frost at will; 3/day melee weapon gains frost property for 5 rounds | 3,100 | Magic Item Compendium |
Hellcat gauntlets | 3/day next spell deals additional 1d6 slashing damage per spell level | 3,200 | Magic Item Compendium |
Finned gauntlets | Swim speed 30 ft., can always take 10 on Swim, can run while swimming | 3,500 | Magic Item Compendium |
True strike gauntlets | 1/day +20 on next attack made before end of next turn | 3,500 | Magic Item Compendium |
Rending gauntlets | Masterwork spiked gauntlets, 3/day gain rending effect | 3,610 | Magic Item Compendium |
Gauntlets of ghost fightingSP | Ignore miss chance, +1d6 melee damage to incorporeal creatures (wraith’s woe) | 4,000 | Magic Item Compendium |
Gauntlets of ogre power | +2 enhancement bonus to Str | 4,000 | Dungeon Master's Guide v.3.5 |
Gauntlets of the talonR | Bahamut: Natural claw attacks plus relic powers | 4,000 | Magic Item Compendium |
Gloves of arrow snaring | 2/day gain the benefit of the Snatch Arrows feat | 4,000 | Dungeon Master's Guide v.3.5 |
Gloves of Dexterity +2 | +2 enhancement bonus to Dex | 4,000 | Dungeon Master's Guide v.3.5 |
Barbs of retributionSP | 1/day force enemy to reroll save with penalty (instruments of the blood gift) | 4,500 | Magic Item Compendium |
Gauntlets of eldritch energy | 3/day imbue eldritch blasts with specific energy type | 5,000 | Magic Item Compendium |
Gauntlets of lassitude | 3/day melee touch attack with slow effect that lasts 5 rounds | 5,000 | Magic Item Compendium |
Ki straps | +2 enhancement bonus to DC of Stunning Fist attacks | 5,000 | Magic Item Compendium |
Gauntlets of the blood-lordR | Hextor: +1 spiked gauntlets plus relic powers | 5,120 | Magic Item Compendium |
Claw glovesSP | +1 punching daggers, extra benefits when you charge or Spring Attack (garb of the hunting cat) | 5,604 | Magic Item Compendium |
Gauntlets of weaponry arcane | Weapons overcome damage reduction as silver weapons | 6,000 | Magic Item Compendium |
Toxic gloves | 3/day imbue a melee weapon with poison effective on next attack | 6,000 | Magic Item Compendium |
Gloves of swimming and climbing | +5 on Swim and Climb | 6,250 | Dungeon Master's Guide v.3.5 |
Gauntlets of the blazing arc | 3/day create cone-shaped burst of flame that deals 4d4+4 fire damage | 6,300 | Magic Item Compendium |
Gauntlet of infinite blades | Creates mundane dagger; 5 charges/day, creates magic daggers | 6,500 | Magic Item Compendium |
Gauntlets of destructionSP | +2 to Str, 3/day treat attack as adamantine (armor of the watching master | 6,610 | Magic Item Compendium |
Gloves of endless javelinsSP | Create temporary +1 javelins (array of the manticore) | 7,000 | Magic Item Compendium |
Gloves of flame | Resistance to cold 5 and endure elements against cold; 5/day flame effects | 7,000 | Magic Item Compendium |
Gloves of the balanced hand | Fight as with Two-Weapon Fighting, additional bonuses for those with the feat | 8,000 | Magic Item Compendium |
Gloves of incarnum theft | Steal 1 point of essentia from target with unarmed melee touch attack | 8,000 | Magic Item Compendium |
Mesmerist’s gloves | 2/day affect one extra target with an enchantment spell of 3rd level or lower | 8,000 | Magic Item Compendium |
Gauntlet of Gruumsh | +1 gauntlet, 3/day make melee touch attack to blind target for 1 hour | 8,302 | Magic Item Compendium |
Dragonfang gauntlets | +2 enhancement bonus to Strength, various attack-based bonuses and effects | 8,610 | Magic Item Compendium |
Ghoul gauntlets | 1/round make melee touch attack with paralysis effect | 10,000 | Magic Item Compendium |
Glove of storing | Stores one item in stasis | 10,000 | Dungeon Master's Guide v.3.5 |
Mind blade gauntlet, lesser | Mind blade manifests with a specific weapon property with price modifier +1 | 10,000 | Magic Item Compendium |
Storm gauntlets | +1 spiked gauntlets, resistance to electricity 5; 4 charges/day, various electricity-based effects | 10,604 | Magic Item Compendium |
Gauntlets of mindfire | 1/day create cone of mindfire sickness | 11,000 | Magic Item Compendium |
Gauntlet of rust | 1/day affect object as rusting grasp, wearer and gear protected from rust | 11,500 | Dungeon Master's Guide v.3.5 |
Gloves of the titan’s grip | 3/day +8 on grapple checks for 7 rounds | 14,000 | Magic Item Compendium |
Incarnum focus (gauntlets) | +1 to essentia capacity of soulmelds occupying hands chakra | 15,000 | Magic Item Compendium |
Gloves of Dexterity +4 | +4 enhancement bonus to Dex | 16,000 | Dungeon Master's Guide v.3.5 |
Casting glove | Store item in stasis, can activate or consume stored item | 20,000 | Magic Item Compendium |
Mind blade gauntlet | Mind blade manifests with a specific weapon property with price modifier +2 | 24,000 | Magic Item Compendium |
Gloves of Dexterity +6 | +6 enhancement bonus to Dex | 36,000 | Dungeon Master's Guide v.3.5 |
Mind blade gauntlet, greater | Mind blade manifests with a specific weapon property with price modifier +3 | 42,000 | Magic Item Compendium |