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Armor and Shield Crystals

Item Name  Summary Market Price  Rulebook 
Crystal of lifekeeping, least+1 on saves against energy drain attacks, inflict wounds, and death effects200Magic Item Compendium
Crystal of aquatic action, leastNo armor check penalty on Swim250Magic Item Compendium
Crystal of adamant armor, least+2 to hardness of armor or shield300Magic Item Compendium
Crystal of stamina, least+1 on saves against disease and poison300Magic Item Compendium
Crystal of screening, least–2 on touch attacks made against you by incorporeal creatures400Magic Item Compendium
Clasp of energy protection, leastResistance 5 to specific energy type, prevents up to 25 damage per day500Magic Item Compendium
Crystal of adaptation, leastProtected as endure elements500Magic Item Compendium
Crystal of arrow deflection, least+2 to AC against ranged attacks500Magic Item Compendium
Crystal of bent sightAvert eyes from creature with gaze attack without suffering attack miss chance500Magic Item Compendium
Crystal of glancing blows, least+2 on grapple checks to prevent a grapple from being initiated500Magic Item Compendium
Crystal of mind cloaking, least+1 on saves against mind-affecting effects500Magic Item Compendium
Iron ward diamond, leastDR 1/—, prevents up to 10 damage per day500Magic Item Compendium
Restful crystalSleep in armor without becoming fatigued500Magic Item Compendium
Rubicund frenzy, least+1 on weapon damage rolls and saves against fear when at half or fewer hp500Magic Item Compendium
Crystal of stamina, lesser+3 on saves against disease and poison900Magic Item Compendium
Crystal of aquatic action, lesserNo armor check penalty on Swim; swim speed equal to half land speed1,000Magic Item Compendium
Crystal of lifekeeping, lesser+3 on saves against energy drain attacks, inflict spells, and death effects1,000Magic Item Compendium
Crystal of screening, lesser–5 on touch attacks made against you by incorporeal creatures1,000Magic Item Compendium
Crystal of adamant armor, lesser+5 to hardness of armor or shield1,400Magic Item Compendium
Clasp of energy protection, lesserResistance 10 to specific energy type, prevents up to 50 damage per day1,500Magic Item Compendium
Crystal of adaptation, lesserProtected as endure elements; immune to alignment traits of planes1,500Magic Item Compendium
Iron ward diamond, lesserDR 3/—, prevents up to 30 damage per day2,000Magic Item Compendium
Rubicund frenzy, lesser+3 on weapon damage rolls and saves against fear when at half or fewer hp2,000Magic Item Compendium
Crystal of arrow deflection, lesser+5 to AC against ranged attacks2,500Magic Item Compendium
Crystal of stamina, greater+5 on saves against disease and poison; reroll 1 such failed save2,700Magic Item Compendium
Clasp of energy protection, greaterResistance 15 to specific energy type, prevents up to 75 damage per day3,000Magic Item Compendium
Crystal of adaptation, greaterProtected as endure elements; immune to alignment and positive/negative traits of planes3,000Magic Item Compendium
Crystal of aquatic action, greaterNo armor check penalty on Swim; swim speed equal to half land speed; breathe and move freely underwater3,000Magic Item Compendium
Crystal of glancing blows, lesser+5 on grapple checks to prevent a grapple from being initiated3,000Magic Item Compendium
Crystal of screening, greater–10 on touch attacks made against you by incorporeal creatures3,000Magic Item Compendium
Crystal of adamant armor, greater+10 to hardness of armor or shield3,400Magic Item Compendium
Crystal of alacritySP+5 ft. morale bonus to speed (five virtues)3,500Magic Item Compendium
Crystal of mind cloaking, lesser+3 on saves against mind-affecting spells and abilities4,000Magic Item Compendium
Crystal of arrow deflection, greater+5 to AC against ranged attacks; deflect 1 ranged attack/round5,000Magic Item Compendium
Crystal of glancing blows, greater+10 on grapple checks to prevent a grapple from being initiated5,000Magic Item Compendium
Crystal of lifekeeping, greater+5 on saves against energy drain attacks, inflict spells, and death effects; reroll 1 such failed save5,000Magic Item Compendium
Rubicund frenzy, greater+5 on weapon damage rolls and saves against fear when at half or fewer hp6,000Magic Item Compendium
Iron ward diamond, greaterDR 5/—, prevents up to 50 damage per day8,000Magic Item Compendium
Crystal of mind cloaking, greater+5 on saves against mind-affecting effects; reroll 1 such failed save10,000Magic Item Compendium