Item Name  |
Summary |
Market Price  |
Rulebook  |
Illuminating | Bright illumination to 20 ft., shadowy illumination to 40 ft. | 500 | Magic Item Compendium |
Aquatic | Freedom of movement underwater | 2,000 | Magic Item Compendium |
Everbright | 2/day blinding effect, weapon is immune to acid damage and rusting | 2,000 | Magic Item Compendium |
Hideaway | Collapses to two size categories smaller, easy to conceal | 2,000 | Magic Item Compendium |
Acidic burstS | As corrosive, extra acid damage on critical hit | +1 bonus | Magic Item Compendium |
Arcane might | Sacrifice spell use for extra damage on next bow attack; bows only | +1 bonus | Magic Item Compendium |
Bane | +2 bonus, +2d6 damage against one type of creature | +1 bonus | Dungeon Master's Guide v.3.5 |
Binding | 2/day dimensional anchor on target for 10 minutes | +1 bonus | Magic Item Compendium |
Blessed | Gains some bless weapon traits | +1 bonus | Magic Item Compendium |
Corrosive | +1d6 acid damage | +1 bonus | Magic Item Compendium |
Deadly precision | +1d6 damage on sneak attack or sudden strike | +1 bonus | Magic Item Compendium |
Dessicating | +1d4 damage, +1d8 damage to plants and water elementals | +1 bonus | Magic Item Compendium |
Dessicating burstS | As desiccating, extra desiccating damage on critical hit | +1 bonus | Magic Item Compendium |
Dislocator | 3/day struck target teleported up to 10 ft. | +1 bonus | Magic Item Compendium |
Dislocator, greatS | 3/day struck target teleported up to 30 ft. | +1 bonus | Magic Item Compendium |
Dispelling | 3/day struck target subject to dispel magic | +1 bonus | Magic Item Compendium |
Dispelling, greaterS | 3/day struck target subject to greater dispel magic | +1 bonus | Magic Item Compendium |
Distance | Double range increment | +1 bonus | Dungeon Master's Guide v.3.5 |
Divine wrath | Expend turn undead use to imbue weapon with divine power | +1 bonus | Magic Item Compendium |
Dragonhunter | Dragon target takes 1 Str damage, critical hit multiplier increases against dragons; projectile weapons only | +1 bonus | Magic Item Compendium |
FiercebaneS | As bane, extra benefits against bane type or subtype | +1 bonus | Magic Item Compendium |
Flaming | +1d6 fire damage | +1 bonus | Dungeon Master's Guide v.3.5 |
Frost | +1d6 cold damage | +1 bonus | Dungeon Master's Guide v.3.5 |
Heavenly burst | On critical hit, +3d6 damage and blinding effect to evil creatures | +1 bonus | Magic Item Compendium |
Hunting | +4 on weapon damage rolls against favored enemies | +1 bonus | Magic Item Compendium |
Illusion bane | 1/day destroy illusions, ignore miss chance from illusion effects | +1 bonus | Magic Item Compendium |
Impact | Double threat range; bludgeoning weapons only | +1 bonus | Magic Item Compendium |
Knockback | 3/day pushes back target 5 ft. | +1 bonus | Magic Item Compendium |
Lucky | 1/day reroll one failed attack roll | +1 bonus | Magic Item Compendium |
Magebane | Extra benefits against arcane spellcasters, invokers | +1 bonus | Magic Item Compendium |
Maiming | On critical hit, deal extra damage based on critical multiplier | +1 bonus | Magic Item Compendium |
Merciful | +1d6 damage, all damage is nonlethal on command | +1 bonus | Dungeon Master's Guide v.3.5 |
Mindfeeder | Gain 1 temporary power point per 5 points of critical hit damage dealt | +1 bonus | Magic Item Compendium |
Morphing | Can become any melee or thrown weapon of same size and type; thrown weapons only | +1 bonus | Magic Item Compendium |
Power storing | Stores single targeted power of up to 5 power points | +1 bonus | Magic Item Compendium |
Precise | Shoot or throw into melee without –4 penalty | +1 bonus | Magic Item Compendium |
Profane | +1d6 damage to living creatures, various evil-themed abilities | +1 bonus | Magic Item Compendium |
Profane burstS | As profane, on critical hit, extra negative energy and Con damage | +1 bonus | Magic Item Compendium |
Psychokinetic | +1d4 force damage | +1 bonus | Magic Item Compendium |
Psychokinetic burstS | As psychokinetic, extra force damage on critical hit | +1 bonus | Magic Item Compendium |
Quick loading | Reload quickly, store 100 bolts in extradimensional space; crossbows only | +1 bonus | Magic Item Compendium |
Returning | Returns to thrower | +1 bonus | Dungeon Master's Guide v.3.5 |
Revealing | Struck target subject to faerie fire | +1 bonus | Magic Item Compendium |
Sacred | +1d6 damage to undead or +2d6 to evil outsider, good-aligned for overcoming DR | +1 bonus | Magic Item Compendium |
Sacred burstS | As sacred, extra positive energy and Cha damage on critical hit | +1 bonus | Magic Item Compendium |
Screaming | +1d4 sonic damage | +1 bonus | Magic Item Compendium |
Screaming burstS | As screaming, extra sonic damage on critical hit | +1 bonus | Magic Item Compendium |
Seeking | Negate any miss chances | +1 bonus | Dungeon Master's Guide v.3.5 |
Shattermantle | Struck target’s spell resistance reduced by 2 for 1 round | +1 bonus | Magic Item Compendium |
Shock | +1d6 electricity damage | +1 bonus | Dungeon Master's Guide v.3.5 |
Soulbound | Stores up to 2 points of essentia for enhancement bonuses | +1 bonus | Magic Item Compendium |
SoulbreakerS | As enervating, negative levels from enervating property might be permanent | +1 bonus | Magic Item Compendium |
Spellstrike | Transfer enhancement bonus to saves against spells or spell-like abilities | +1 bonus | Magic Item Compendium |
StunningS | As screaming, struck target stunned for 1 round on critical hit | +1 bonus | Magic Item Compendium |
Stunning surge | +1 Cha bonus times per day, target stunned for 1 round | +1 bonus | Magic Item Compendium |
Stygian | 3/day next attack bestows negative level on target for 10 minutes | +1 bonus | Magic Item Compendium |
Thundering | Deals sonic damage, deafens on critical hit | +1 bonus | Dungeon Master's Guide v.3.5 |
Venomous | 3/day coat weapon in poison dealing 1d4 initial and secondary Str damage | +1 bonus | Magic Item Compendium |
Warning | +5 on initiative | +1 bonus | Magic Item Compendium |
Weakening | On critical hit, target takes –4 to its Strength | +1 bonus | Magic Item Compendium |
Shadowstrike | 1/day add 5 ft. to reach and deny target Dex bonus to AC | 5,000 | Magic Item Compendium |
Sizing | Changes size category on command | 5,000 | Magic Item Compendium |
Slow burst | On critical hit, target slowed for 3 rounds | 5,000 | Magic Item Compendium |
Anarchic | +2d6 damage against lawful creatures | +2 bonus | Dungeon Master's Guide v.3.5 |
Aquan | Extra benefits against creatures with fire subtype | +2 bonus | Magic Item Compendium |
Auran | Extra benefits against creatures with earth subtype | +2 bonus | Magic Item Compendium |
Axiomatic | +2d6 damage against chaotic creatures | +2 bonus | Dungeon Master's Guide v.3.5 |
Banishing | 3/day banish struck creature back to its home plane | +2 bonus | Magic Item Compendium |
Blindsighted | 3/day gain blindsight out to 30 ft. for 1 minute | +2 bonus | Magic Item Compendium |
Collision | +5 damage on each successful attack | +2 bonus | Magic Item Compendium |
Consumptive | +1d8 damage against living creatures | +2 bonus | Magic Item Compendium |
Disarming | +2 on disarm attempts, you cannot be disarmed | +2 bonus | Magic Item Compendium |
Domineering | Struck target shaken for 1 minute | +2 bonus | Magic Item Compendium |
Doom burst | On critical hit, target shaken for 5 rounds | +2 bonus | Magic Item Compendium |
Energy aura | +1d6 damage of energy type of choice | +2 bonus | Magic Item Compendium |
Enervating | On critical hit, bestow one negative level on living target for 1 hour | +2 bonus | Magic Item Compendium |
Flaming burst | +1d6 fire damage, extra fire damage on critical hit | +2 bonus | Dungeon Master's Guide v.3.5 |
Force | Turns projectiles into force attacks; projectile weapons only | +2 bonus | Magic Item Compendium |
Holy | +2d6 damage against evil creatures | +2 bonus | Dungeon Master's Guide v.3.5 |
Icy burst | +1d6 frost damage, extra cold damage on critical hit | +2 bonus | Dungeon Master's Guide v.3.5 |
Ignan | Extra benefits against creatures with water subtype | +2 bonus | Magic Item Compendium |
Illusion theftS | As illusion bane, 1/day steal illusions | +2 bonus | Magic Item Compendium |
Impedance | Impedes struck target’s ability to create spell effects | +2 bonus | Magic Item Compendium |
Metalline | Change composition to adamantine, silver, cold iron, or steel | +2 bonus | Magic Item Compendium |
Mindcrusher | Struck psionic target loses power points, nonpsionic target takes Wis damage | +2 bonus | Magic Item Compendium |
Paralytic burst | On critical hit, target paralyzed for 1 round | +2 bonus | Magic Item Compendium |
Parrying | +1 to AC, +1 on saves | +2 bonus | Magic Item Compendium |
Psibane | Extra benefits against psionic creatures | +2 bonus | Magic Item Compendium |
Psychic | Gains enhancement bonus based on power point reserve | +2 bonus | Magic Item Compendium |
Shocking burst | +1d6 electricity, extra electricity damage on critical hit | +2 bonus | Dungeon Master's Guide v.3.5 |
Soulbound, greaterS | Stores up to 4 points of essentia for enhancement bonuses | +2 bonus | Magic Item Compendium |
Terran | Extra benefits against creatures of air subtype | +2 bonus | Magic Item Compendium |
Transmuting | Transforms to overcome target’s damage reduction | +2 bonus | Magic Item Compendium |
Unholy | +2d6 damage against good creatures | +2 bonus | Dungeon Master's Guide v.3.5 |
Manifester | 1/day draw 5 power points from weapon when manifesting power | 12,000 | Magic Item Compendium |
Bodyfeeder | Gain temporary hp equal to half damage dealt by critical hits | +3 bonus | Magic Item Compendium |
Cursespewing | On critical hit, bestows curse for 1 minute | +3 bonus | Magic Item Compendium |
Implacable | Target loses 2 hp/round for 5 rounds | +3 bonus | Magic Item Compendium |
Speed | Extra attack with full attack | +3 bonus | Dungeon Master's Guide v.3.5 |
Prismatic burst | On critical hit, target subject to prismatic spray | 30,000 | Magic Item Compendium |
Brilliant energy | Sheds light, ignores armor bonuses to AC and nonliving matter | +4 bonus | Dungeon Master's Guide v.3.5 |