Item Name  |
Summary |
Market Price  |
Rulebook  |
Boots of landing | Always land on your feet, 2 fewer dice of falling damage than normal | 500 | Magic Item Compendium |
Boots of agile leaping | Add Dex modifier on Jump, stand from prone more easily | 600 | Magic Item Compendium |
Boots of stomping | 3/day topple creatures in 15-ft. cone | 600 | Magic Item Compendium |
Acrobat boots | 3 charges, bonuses to land speed; +2 on Tumble | 900 | Magic Item Compendium |
Anklet of translocation | 2/day teleport 10 ft. | 1,400 | Magic Item Compendium |
Steadfast boots | +4 bonus to resist being moved, constantly set against charge | 1,400 | Magic Item Compendium |
Cobra strapsSP | After unarmed charge attack, move 5 ft. (Gharyn’s monastic array) | 1,400 | Magic Item Compendium |
Boots of dragonstriding | +2 on Climb and Jump; 1/day gain climb speed equal to land speed for 10 rounds | 1,500 | Magic Item Compendium |
Boots of the mountain king | Ignore some movement-based penalties and skill checks | 1,500 | Magic Item Compendium |
Boots of the battle charger | 2/day charge as standard action | 2,000 | Magic Item Compendium |
Dimension stride boots | +2 on Jump; 5 charges/day, teleport up to 60 ft. | 2,000 | Magic Item Compendium |
Rock boots | +4 on Str checks to avoid bull rushes or trips; 5/day ignore difficult terrain | 2,000 | Magic Item Compendium |
Sandals of sprinting | 3/day +30 ft. enhancement bonus to land speed until start of next turn | 2,300 | Magic Item Compendium |
Boots of elvenkind | +5 on Move Silently | 2,500 | Dungeon Master's Guide v.3.5 |
Boots of jumping | Running jump more easily; 3 charges/day, bonus on Jump | 2,500 | Magic Item Compendium |
Boots of the winterlands | Move across ice and snow at normal speed, endure cold | 2,500 | Dungeon Master's Guide v.3.5 |
Boots of desperation | 3/day gain movement and dodge bonuses when at half hit points or lower | 2,800 | Magic Item Compendium |
Vanguard treads | Various stability- and movement-based effects | 3,100 | Magic Item Compendium |
Skirmisher boots | Make more effective skirmish attacks and mobile attacks | 3,200 | Magic Item Compendium |
Quicksilver boots | 2/day make an extra move up to land speed, even over liquid | 3,500 | Magic Item Compendium |
Boots of the unending journeyR | Fharlanghn: +10-ft. enhancement bonus to speed plus relic powers | 4,000 | Magic Item Compendium |
Slippers of spider climbing | Walk on walls or ceiling with speed 20 ft. | 4,800 | Dungeon Master's Guide v.3.5 |
Boots of swift passage | 5/day teleport 20 ft. | 5,000 | Magic Item Compendium |
Boots of tremorsense | 3/day tremorsense out to 30 ft. for 5 rounds | 5,000 | Magic Item Compendium |
Boots of striding and springing | +10-ft. enhancement bonus to speed, +5 on Jump | 5,500 | Dungeon Master's Guide v.3.5 |
Boots of big stepping | +2 caster level with teleportation spells; 1/day teleport up to 60 ft. | 6,000 | Magic Item Compendium |
Boots of sidestepping | 3/day take one free 5-foot step | 6,000 | Magic Item Compendium |
Gwaeron’s boots | Continuous pass without trace, undetectable by scent | 6,000 | Magic Item Compendium |
Boots of skating | +10-ft. enhancement bonus to land speed, +20-ft. bonus on decline | 7,000 | Magic Item Compendium |
Boots of levitation | Levitate at will | 7,500 | Dungeon Master's Guide v.3.5 |
Sandals of the light stepSP | Various free movement effects (fleet warrior’s array) | 9,000 | Magic Item Compendium |
Sandals of springing | +10 on Jump | 10,000 | Magic Item Compendium |
Boots of tracklessness | Leave no tracks; 1/day become invisible as greater invisibility for 7 rounds | 11,000 | Magic Item Compendium |
Boots of speed | Haste self 10 rounds total per day | 12,000 | Dungeon Master's Guide v.3.5 |
Riding boots | +5 on Ride during combat, other mounted combat bonuses | 12,000 | Magic Item Compendium |
Incarnum focus (boots) | +1 to essentia capacity of soulmelds occupying feet chakra | 15,000 | Magic Item Compendium |
Winged boots | 3/day fly for 5 minutes | 16,000 | Dungeon Master's Guide v.3.5 |
Boots of the mountain king, greater | Ignore some movement-based penalties and skill checks; 1/day stoneskin | 21,500 | Magic Item Compendium |
Boots of temporal acceleration | 1/day enter another time frame for 2 rounds | 43,000 | Magic Item Compendium |
Boots of teleportation | 3/day teleport | 49,000 | Dungeon Master's Guide v.3.5 |
Cloudwalker ankletsSP | Air walk, works in wild shape (raiment of the stormwalker) | 50,000 | Magic Item Compendium |