Weapon Master
(Sword and Fist: A Guidebook to Monks and Fighters, page 38, DnD 3.0)
For weapon masters, the perfection of kiis found in the mastery of a single melee weapon.
Requirements
Base Attack Bonus: +5
Feats Required: Dodge, Mobility, Combat Reflexes, Expertise, Weapon Focus, Whirlwind Attack
Skills required: Intimidate 4 ranks
Proficiency: With your weapon of choice.
Dexterity: 13+.
Hit die
d10
Skill points
Skillpoints per level: 2 + intelligence modifier.
Class features
Ki Damage: After you score a hit with your weapon of choice, you do not roll dice to determine the damage. Instead, you figure the normal maximum damage (not a critical hit) you can inflict with that weapon and do that much damage to the target. Assume you use a longsword, have a base attack bonus of +7, and possess a 17 Strength. A longsword does 1d8 damage, so its maximum damage is 8 points. Your Strength modifier is +3, so add that for a total of 11. Additional damage, such as from using the Power Attack feat (following all the rules for it normally) and the sneak attack ability are determined normally; they are not maximized. This ability cannot be used when you roll a successful critical hit.
Increased Multiplier: Determine the standard critical multiplier for your weapon of choice. With this ability, you can increase that multiplier by +1. For example, the longsword has a critical multiplier of ×2. Using this ability, you can increase that multiplier to ×3 (2+1=3) once per day at 2nd level. You must declare the use of this ability before you roll any damage dice.
Superior Weapon Focus: Stacking with any existing Weapon Focus bonus, this adds an additional +1 to all attack rolls with the weapon master's weapon of choice.
Superior Combat Reflexes: This ability lets you make a total number of attacks of opportunity in a round equal to your Dexterity modifier plus your Wisdom modifier.
Ki Critical: Gain the Improved Critical feat for free. If you already possess this feat, add an additional +2 to your weapon of choice's threat range for critical hits.
Ki Whirlwind: You can make a Whirlwind Attack as a standard action rather than a full attack action.
Multiclass Note: Monk characters can freely multiclass with this class. In other words, you can give your monk PC a weapon master level, then return to the monk class for your next level, take a weapon master level after that, and so on.