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Demonwrecker Arcane

(Expedition to the Demonweb Pits, page 170, DnD 3.5)


Requirements

Same as Demonwrecker

Hit die

d6

Skill points

Skillpoints per level: 2 + intelligence modifier.

Class features

Class Features: The demonwrecker arcane gains the same class features as the demonwrecker, except as noted in Advancement (below).

Spell Smite (Su): You gain the ability to smite evil once per day with any arcane spell that requires an attack roll and deals damage. When you use this ability, you gain a bonus equal to your primary spellcasting ability modifier (Intelligence for wizards, or Charisma for sorcerers or bards) on your attack rolls and damage rolls.

A single spell can never gain this extra damage more than once per casting. For instance, a scorching ray spell with multiple rays gains the extra damage on only one ray, even if multiple rays are directed at the same target. If this ability is used with a spell that deals damage for more than 1 round, the extra damage is dealt in each round.

Other Adaptations: This prestige class can also be adapted easily (in either its arcane or its divine manifestation) to target devils instead of demons. To create a devilwrecker, simply replace chaotic with lawful and cold iron with silver wherever those terms appear in the description.

Class Advancement

Level BAB Fort Ref Will Special Spellcasting
1st +0 +0 +0 +2 Breach spell resistance, spell smite 1/day +1 level of existing arcane spellcasting class
2nd +0 +0 +0 +3 Spell smite 2/day +1 level of existing arcane spellcasting class
3rd +1 +1 +1 +3 Demonwreck spell damage +1 level of existing arcane spellcasting class
4th +1 +1 +1 +4 Spell smite 3/day +1 level of existing arcane spellcasting class
5th +2 +1 +1 +4 Perfect breach +1 level of existing arcane spellcasting class

Class Skills

Skill nameUntrained?Key Ability
ConcentrationYesCON
Knowledge (arcana)NoINT
Knowledge (religion)NoINT
Knowledge (the planes)NoINT
Sense MotiveYesWIS
SpellcraftNoINT