d20 Logo System Reference Document v3.5

Improved Weapon Familiarity


(Races of Stone, page 141, DnD 3.5)


[General, Fighter Bonus Feat]


You are familiar with all exotic weapons common to your people.

Prerequisite


Base attack bonus +1

Benefit


You treat all the exotic weapons associated with your race as martial weapons rather than as exotic weapons. A weapon is treated as being associated with a race if the race's name appears as part of the weapon's name, such as the gnome swordcatcher (see page 155) or the dwarven urgrosh.

Special


A fighter may select Improved Weapon Familiarity as one of her fighter bonus feats (see page 38 of the Player's Handbook).

Normal


Without this feat, a character must select the Exotic Weapon Profi ciency feat (or have the appropriate weapon familiarity as a racial trait) to eliminate the nonprofi ciency penalty he takes when wielding an exotic weapon associated with his race.