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Militia


(Player's Guide to Faerûn, page 41, DnD 3.5)


[Regional]


Your people rely on a well-trained and well-armed militia to defend their land. You're no stranger to the use of weapons.

Prerequisite


Half-elf (Aglarond), halfl ing (Luiren), or human (Altumbel, the Dalelands, Impiltur, Samarach, Thindol, or Turmish)

Benefit


You gain profi ciency with all martial weapons.

Special


You may select this feat only as a 1st-level character. You may have only one regional feat.