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Poison Immunity


(Book of Vile Darkness, page 49, DnD 3.0)


[General]


After prolonged exposure to a poison or toxin, the character has rendered himself immune to it.

Benefit


The character is immune to one specific poison (chosen by the DMor the character's player), whether available as a blade poison, the venom of a specific creature, or one other toxin. The character also gains a +1 circumstance bonus on saving throws against other poisons.

Special


A character may take this feat multiple times, choosing a different poison each time. The +1 bonus against other poisons doesn't stack with itself, because the circumstances of each poison immunity are essentially the same.