Pyro
(Song and Silence: A Guidebook to Bards and Rogues, page 40, DnD 3.0)
[General]
You're good at lighting objects and opponents on fire.
Benefit
If you set something or someone onfireby any means (alchemist's fire, for example), the fl ames do (an extra 1 point of damage per die, and the Refl ex save DC to extinguish the fl ames increases by +5.
Normal
Fire generally does 1d6 points of damage. A successful Refl ex save (DC 15) extinguishes it.