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Great Throw


(Oriental Adventures, page 63, DnD 3.0)


[General]


You can throw your opponents to the ground, choosing where they land and dealing damage in the process.

Prerequisite


Improved Unarmed Strike, Dodge, Improved Trip, Combat Reflexes, DEX 13

Benefit


When you make a successful unarmed trip attack against a creature no larger than your own size, you can choose where the creature lands, within the area you threaten. In addition, you deal your normal unarmed strike damage to the opponent. The creature's movement does not provoke attacks of opportunity, no matter how far you move it. When you use this option, however, you cannot make a follow-up melee attack using the "Improved Trip":feats/players-handbook-v35--6/improved-trip--1587/ feat.