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Divine Countermagic


(Faiths of Eberron, page 146, DnD 3.5)


[Divine]


You channel divine energies to counter spells.

Prerequisite


Ability to turn or rebuke undead, access to Magic or Spell domain

Benefit


You can counter someone else's spell by expending a turn or rebuke attempt, rather than casting a spell. You must spend one turn or rebuke attempt, plus one additional turn or rebuke attempt per level of the spell being countered. In all other respects, including using a ready action and identifying the spell with Spellcraft, this ability functions the same as a standard counterspell attempt.

Normal


To counter a spell, you must use dispel magic, or the specific spell being cast.