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Energy Substitution


(Tome and Blood: A Guidebook to Wizards and Sorcerers, page 40, DnD 3.0)


[Metamagic]


You can modify a spell that uses one type of energy to use another type of energy.

Prerequisite


Knowledge (arcana) 5 ranks, Any other metamagic feat

Benefit


Choose one type of energy: acid, cold, electricity, fire, or sonic. You can modify a spell with an energy designator to use the chosen type of energy instead. A substituted spell works normally in all respects except the type of damage dealt (see sidebar). A substituted spell uses a spell slot of the spell's normal level, modified by any other metamagic feats.

Special


You can gain this feat multiple times, each time it applies to a different type of energy.