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Electric eel elixir

(Magic Item Compendium, page 158)

Price (Item Level): 400 gp (2nd)
Body Slot:
Caster Level: 3th
Aura: Faint; (DC 16) transmutation
Activation: Standard (manipulation)
Weight:

This vial contains blue liquid with sparkling yellow motes dancing within it.

Imbibing electric eel elixir turns your skin silvery and grants you a +1 enhancement bonus to your existing natural armor bonus. (A creature without natural armor has an effective natural armor bonus of +0.)
Furthermore, one time while the elixir is in effect, you can make a melee touch attack that deals 1d8+1 points of electricity damage. You gain a +3 circumstance bonus on the attack roll if the target is wearing metal armor. The elixir’s effect lasts for 12 hours.

Prerequisites: Craft Wondrous Item, alter self, shocking grasp, Craft (alchemy) 5 ranks.
Cost to Create: 200 gp, 16 XP, 1 day.