Fragile in appearance, this rod is shaped like a long thin ladder.
A rod of escape allows you to use jump and knock (as the spells) each two times per day. Also, once per day you can create a 5-foot-radius spherical ward that repels open water or other nonmagical waterbased liquids (but not creatures), allowing you to cross shallow rivers or fully enter deep bodies of water and remain dry. The rod generates fresh air within this space, so no chance of suffocation exists. This effect lasts for 10 minutes.
Prerequisites: Craft Rod, control water, jump, knock.
Cost to Create: 1,500 gp (plus 500 gp for base item), 120 XP, 3 days.