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Bag of tricks, tan

(Dungeon Master's Guide v.3.5, page 248)

Price (Item Level): 6,300 gp (10th)
Body Slot:
Caster Level: 9th
Aura: Moderate; (DC 19) conjuration
Activation: — (manipulation)
Weight:

This small tan sack appears normal and empty.

However, anyone reaching into the bag feels a small, fuzzy ball. If the ball is removed and tossed up to 20 feet away, it turns into an animal. The animal serves the character who drew it from the bag for 10 minutes (or until slain or ordered back into the bag), at which point it disappears. It can follow any of the commands described in the Handle Animal skill. Each of the three kinds of a bag of tricks produces a different set of animals. Use the following tables to determine what animals can be drawn out of each.

The heavy warhorse appears with harness and tack and accepts the character who drew it from the bag as a rider.
Animals produced are always random, and only one may exist at a time. Up to ten animals can be drawn from the bag each week.

d%Animal
01-30Brown bear
31-60Lion
61-75Heavy warhorse
76-90Tiger
91-100Rhinoceros


Prerequisites: Craft Wondrous Item, summon nature’s ally V.
Cost to Create: 3,000 gp (plus 300 gp for base item), 240 XP, 6 days.