Dessicating
(Magic Item Compendium, page 32)
Price (Item Level): 2,300 gp (6th)
Body Slot: Melee weapon
Caster Level: 5th
Aura: Faint; (DC 17) abjuration
Activation: Swift (command)
Weight: —
This weapon is thicker and heavier than a normal weapon of its type, but it feels well balanced. Its hilt or grip is set with a smoothly rounded topaz.
After a successful melee attack with a defensive surge weapon in any round in which you use the Combat Expertise feat or fight defensively, you can activate the weapon and gain an additional +2 bonus to Armor Class until the start of your next turn.
This ability is usable a number of times per day equal to 1 + your Int bonus (if any).
Once you activate this property, it can’t be activated by any other creature until the following day.
Prerequisites: Craft Magic Arms and Armor, shield.
Cost to Create: 1,000 gp (plus 300 gp for base item), 80 XP, 2 days.