This throwing knife is made from a seamless piece of shining black metal.
This knife functions as a +1 dagger. In addition, a meteoric knife has three charges, which are renewed each day at dawn.
Spending 1 or more charges enhances the dagger’s magical properties as described below. The effects last for 1 round.
1 charge: The dagger gains the returning property.
2 charges: The dagger gains the flaming and returning properties.
3 charges: The dagger gains the flaming and returning properties. In addition, if it hits a creature, it deals normal damage and creates an explosion of fire that deals an extra 3d6 points of fire damage to the target and all creatures adjacent to it (Reflex DC 14 half).
Prerequisites: Craft Magic Arms and Armor, fireball, telekinesis.
Cost to Create: 1,000 gp (plus 802 gp for base item), 80 XP, 2 days.