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Spectral dagger

(Magic Item Compendium, page 59)

Price (Item Level): 6,000 gp (10th)
Body Slot: — (held)
Caster Level: 5th
Aura: Faint; (DC 17) necromancy
Activation:
Weight: 1 lb.

This pocked and notched piece of yellowed bone seems to have once been used as the pommel for a dagger, though the blade is now missing.

When you grasp the hilt of a spectral dagger, a “blade” of ghostly light coalesces into existence. The weapon has no enhancement bonus (and can’t be imbued with one). Attacks with a spectral dagger are treated as touch attacks, but the weapon does not deal damage normally. Instead, any target struck by the weapon is affected by a chill touch spell (Fort DC 11 partial or Will DC 11 negates; see PH 209). A spectral dagger fades away if it leaves your hand, so the weapon can’t be used to make ranged attacks.

Prerequisites: Craft Magic Arms and Armor, chill touch.
Cost to Create: 3,000 gp, 240 XP, 6 days.