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Quarterstaff of battle

(Magic Item Compendium, page 54)

Price (Item Level): 24,600 gp (15th)
Body Slot: — (held)
Caster Level: 12th
Aura: Strong; (DC 21) transmutation
Activation: Swift (command)
Weight: 4 lb.

A ring of snapped arrows has been etched at one end of this metal quarterstaff, while around the other runs a ring of broken skulls.

While wielding this +1/+1 quarterstaff, you can attempt to disarm opponents as if you had the Improved Disarm feat. In addition, a quarterstaff of battle has three abilities you can use when you activate the weapon.

  1. For the next 2 rounds, the staff automatically deflects all ranged attacks from Medium or smaller attackers, as well as all ranged attacks created by spells of 2nd level or lower, that target you or any ally adjacent to you. This ability functions three times per day.
  2. Both ends of the staff gain the speed weapon property for 5 rounds. This ability functions once per day.
  3. Your next attack with the quarterstaff of battle on this turn is a battlestrike. If the battlestrike hits, the quarterstaff deals an extra 2d6 points of damage, and the target is knocked prone and stunned for 1 round (Fort DC 22 negates the stun and prone effects). This ability functions once per day.


Prerequisites: Craft Magic Arms and Armor, haste, protection from arrows, Tenser’s transformation.
Cost to Create: 12,000 gp (plus 600 gp for base item), 960 XP, 24 days.