As long as a quarterstaff, this rod is carved from a single length of arrow-straight ash, and its ends are shod in gold and silver bands.
Designed to battle the denizens of the Lower Planes, a rod of celestial might functions as a +1/+1 quarterstaff. Its abilities can be activated only by a non-evil character. A rod of celestial might has two abilities you can activate under specific circumstances.
- After a successful attack with the rod against an evil outsider, you can trigger a holy smite effect centered on the target as an immediate (command) action. This ability functions three times per day.
- If you are within 60 feet of an evil outsider, you can summon an avoral guardinal (as summon monster VII) as a standard (command) action. This ability functions once per day.
Prerequisites: Craft Magic Arms and Armor, Craft Rod, holy smite, summon monster VII.
Cost to Create: 19,000 gp (plus 600 gp for base item), 1520 XP, 38 days.