The harsh suns carved into these heavy steel bracers resemble grim versions of the normally forgiving visage of Pelor, god of the sun.
Inquisitor bracers provide a potent method for sorting out normal townsfolk from conniving vampires or similarly stealthy undead. After you activate these bracers, the next melee attack you make before the end of your turn includes a cure moderate wounds effect (in addition to the normal damage dealt by the attack). Ideally, this effect damages its undead target and reveals its evil nature, but in cases of mistaken identity, at least the healing helps counteract the damage dealt to a living (and possibly innocent) target.
You can’t use these bracers as part of a touch attack—only as part of a normal melee attack. This ability functions three times per day.
Prerequisites: Craft Wondrous Item, cure moderate wounds.
Cost to Create: 500 gp (plus 500 gp for base item), 40 XP, 1 day.