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Gloves of manual prowess

(Magic Item Compendium, page 106)

Price (Item Level): 3,000 gp (7th)
Body Slot: Hands
Caster Level: 3th
Aura: Faint; (DC 16) transmutation
Activation: Swift (mental)
Weight:

This pair of fine, charcoal-gray leather gloves is exceptionally comfortable. They are so well made that they do not impair the sense of touch.

Gloves of manual prowess allow you to temporarily excel at tasks involving fine manual dexterity. These gloves have 3 charges, which are renewed each day at dawn. Spending 1 or more charges grants you a competence bonus on the next Disable Device, Forgery, Open Lock, Sleight of Hand, or Use Rope check you make.
You must begin the check within 1 round of activating the gloves. You can’t apply this bonus when you take 10 or take 20—it only applies on a check you actually roll.
1 charge: +5 competence bonus.
2 charges: +7 competence bonus.
3 charges: +10 competence bonus.

Prerequisites: Craft Wondrous Item, cat’s grace.
Cost to Create: 1,500 gp, 120 XP, 3 days.