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System Reference Document v3.5 | |||
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Create Magic Tattoo(Forgotten Realms Campaign Setting, DnD 3.0) Conjuration (Creation)Level: ; Sorcerer/Wizard 2
Create magic tattoo creates a single magic tattoo. The caster determines the exact type of tattoo, though the selection of possible tattoos is limited by caster level. The caster of create magic tattoo must have a modicum of artistic talent to sketch the desired tattoo—at least one rank of Craft (drawing), Craft (painting), Craft (calligraphy), or a similar Craft skill. Inscribing a magic tattoo requires a Craft check. The DC varies with the kind of tattoo, as noted below. A caster of 3rd to 6th level can inscribe the following tattoos (DC 10):
A caster of 7th to 12th levels can inscribe the lower-level tattoos, plus the following (DC 15):
A caster of 13th level or higher can inscribe all of the above tattoos plus the following (DC 20):
A single creature can have only three magic tattoos at a time. Once a creature has three magic tattoos operating, any additional magic tattoos fail. A successful erase spell removes a single magic tattoo. A successful dispel magic spell can remove multiple magic tattoos if targeted on the creature bearing the tattoos (see the dispel magic spell in the Player's Handbook). Material Components: Tattoo inks in appropriate colors. Focus: Tattoo needles. |