Disrupt Ectoplasm
(Ghostwalk, DnD 3.0)
Necromancy[Ectomancy]
Level: ; Cleric 0; Sorcerer/Wizard 0
Components: V, S
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Ray
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
You direct a ray of energy that damages ectoplasm.
You must make a ranged touch attack roll to hit, and if the ray hits a ghost or object made of ectoplasm, it deals 1d6 points of damage to it.
This damage bypasses the hardness of ectoplasmic objects and the damage reduction of ectoplasmic creatures.