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System Reference Document v3.5 | |||
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Create Magic Tattoo(Player's Guide to Faerûn, DnD 3.5) Conjuration (Creation)Level: ; Sorcerer/Wizard 2
This spell creates a single magic tattoo.
At 7th to 12th caster level, you can add the following tattoos to the list that you can inscribe (Craft DC 15):
When your caster level reaches 13th, you may add the following to the list of tattoos you can inscribe (Craft DC 20).
This effect increases the subject's effective level, but not the total number of spells. For example, an 11th-level caster who receives this tattoo functions as a 12th-level caster for the purpose of determining level-based spell variables (such as range, area, effect, and so on), but he does not receive any extra spells. A single creature can have only three magic tattoos at a time. Any attempt to apply more than that automatically fails. A successful erase spell removes a single magic tattoo. A successful dispel magic spell can remove multiple magic tattoos if targeted on the creature bearing them (see the dispel magic spell description, page 223 of the Player's Handbook). Material Components: Tattoo inks in appropriate colors costing at least 100 gp. Focus: Tattoo needles. |