Protection from Arrows
(Player's Handbook v.3.5, page 266, DnD 3.5)
Abjuration
Level: ; Sorcerer/Wizard 2; Wu Jen 2; Sha'ir 2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 hour/level or until discharged
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The warded creature gains resistance to ranged weapons.
The subject gains damage reduction 10/magic against ranged weapons.
(This spell doesn't grant you the ability to damage creatures with similar damage reduction).
Once the spell has prevented a total of 10 points of damage per caster level (maximum 100 points), it is discharged.
Focus: A piece of shell from a tortoise or a turtle.