Arcane Focus: A tiny bag and a small (not necessarily lit) candle.
When casting Summon Monster VII as a Abyss Domain spell, only Chaotic Evil creatures may be summoned.
When casting Summon Monster VII as a Arborea Domain spell, only Chaotic Good creatures may be summoned.
When casting Summon Monster VII as a Baator Domain spell, only Lawful Evil creatures may be summoned.
When casting Summon Monster VII as a Celestia Domain spell, only Lawful Good creatures may be summoned.
Monster | Alignement |
---|---|
Celestial elephant | LG |
Avoral (guardinal) | NG |
Celestial baleen whale 1 | NG |
Djinni (genie) | CG |
Elemental, Huge (any) | N |
Invisible stalker | N |
Slaad, red | CN |
Devil, bone | LE |
Fiendish megaraptor | LE |
Fiendish monstrous scorpion, Huge | NE |
Babau (demon) | CE |
Fiendish giant octopus 1 | CE |
Fiendish girallon | CE |
1 may be summoned only into an aquatic or watery environment |
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System Reference Document v3.5 | ||||||||||||||||||||||||||||||||
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Summon Monster VII(Player's Handbook v.3.5, page 287, DnD 3.5) Conjuration (Summoning) [see text for summon monster I]Level: ; Cleric 7; Sorcerer/Wizard 7; Nar Demonbinder 7; Wu Jen 7; Sha'ir 7; , Celestia 7, ; , Abyss 7, ; , Arborea 7, ; , Baator 7, ; , Summoner 7
This spell functions like summon monster I, except that you can summon one creature from the 7th-level list, 1d3 creatures of the same kind from the 6th-level list, or 1d4+1 creatures of the same kind from a lower-level list. Arcane Focus: A tiny bag and a small (not necessarily lit) candle. SpecialWhen casting Summon Monster VII as a Abyss Domain spell, only Chaotic Evil creatures may be summoned. 7TH LEVEL
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