When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type. For example, summon nature's ally III is an evil and fire spell when you cast it to summon a salamander.
Ape (animal) |
Dire weasel |
Dire wolf |
Eagle, giant [NG] |
Lion |
Owl, giant [NG] |
Satyr [CN; without pipes] |
Shark, Large 1 (animal) |
Snake, constrictor (animal) |
Snake, Large viper (animal) |
Thoqqua |
1 may be summoned only into an aquatic or watery environment |
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System Reference Document v3.5 | ||||||||||||||
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Summon Nature's Ally III(Player's Handbook v.3.5, page 288, DnD 3.5) Conjuration (Summoning) [see text]Level: ; Druid 3; Ranger 3
This spell functions like summon nature's ally I, except that you can summon one 3rd-level creature, 1d3 2nd-level creatures of the same kind, or 1d4+1 1st-level creatures of the same kind. When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type. For example, summon nature's ally III is an evil and fire spell when you cast it to summon a salamander. 3RD LEVEL
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