summon nature's ally I, except that you can summon one 8th-level creature, 1d3 7th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.

8TH LEVEL

Dire shark 1
Roc
Salamander, noble [NE]
Tojanida, elder
1 may be summoned only into an aquatic or watery environment

" /> Spell - Summon Nature's Ally VIII
d20 Logo System Reference Document v3.5

Summon Nature's Ally VIII

(Player's Handbook v.3.5, page 289, DnD 3.5)


Conjuration (Summoning) [see text]


Level: ; Druid 8; , Animal 8
Components: V, S
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One or more creatures, no two of which can be more than 30 ft. apart
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No

This spell functions like summon nature's ally I, except that you can summon one 8th-level creature, 1d3 7th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.

8TH LEVEL

Dire shark 1
Roc
Salamander, noble [NE]
Tojanida, elder
1 may be summoned only into an aquatic or watery environment