Guidance
(Player's Handbook v.3.5, page 238, DnD 3.5)
Divination
Level: ; Cleric 0; Druid 0; Adept 0; Urban Druid 0
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 minute or until discharged
Saving Throw: Will negates (harmless)
Spell Resistance: Yes
This spell imbues the subject with a touch of divine guidance.
The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check.
It must choose to use the bonus before making the roll to which it applies.