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Prying Eyes, Greater

(Player's Handbook v.3.5, page 267, DnD 3.5)


Divination


Level: ; Sorcerer/Wizard 8; Sha'ir 8
Components:

This spell functions like prying eyes, except that the eyes can see all things as they actually are, just as if they had true seeing with a range of 120 feet.
Thus, they can navigate darkened areas at full normal speed.
Also, a greater prying eye's maximum Spot modifier is +25 instead of +15.