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System Reference Document v3.5 | |||
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Aid(Player's Handbook v.3.5, page 196, DnD 3.5) Enchantment (Compulsion) [Mind-Affecting]Level: ; Cleric 2; Adept 2; Knight of the Chalice 2; , Good 2, ; , Luck 2, ; , Arborea 2, ; , Courage 2, ; , Revered Ancestor 2
Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th). |