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Daze

(Player's Handbook v.3.5, page 217, DnD 3.5)


Enchantment (Compulsion) [Mind-Affecting]


Level: ; Bard 0; Sorcerer/Wizard 0; Beguiler 0; Wu Jen 0; Sha'ir 0; Jester 0; Death Master 0
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One humanoid creature of 4 HD or less
Duration: 1 round
Saving Throw: Will negates
Spell Resistance: Yes

This enchantment clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions.
Humanoids of 5 or more HD are not affected.
A dazed subject is not stunned, so attackers get no special advantage against it.
Material Component: A pinch of wool or similar substance.