heroism, except the creature gains a +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects, and temporary hit points equal to your caster level (maximum 20).

" /> Spell - Heroism, Greater
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Heroism, Greater

(Player's Handbook v.3.5, page 240, DnD 3.5)


Enchantment (Compulsion) [Mind-Affecting]


Level: ; Bard 5; Sorcerer/Wizard 6; Sha'ir 6; , Arborea 8, ; , Courage 7, ; , Pride 7, ; , Joy 6, ; , Revered Ancestor 6
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects, and temporary hit points equal to your caster level (maximum 20).