confusion effect, as the spell.

Remove curse does not remove insanity. Greater restoration, heal, limited wish, miracle, or wish can restore the creature.

" /> Spell - Insanity
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Insanity

(Player's Handbook v.3.5, page 244, DnD 3.5)


Enchantment (Compulsion) [Mind-Affecting]


Level: ; Sorcerer/Wizard 7; Jester 6; Sha'ir 7; , Madness 7, ; , Limbo 6, ; , Charm 7, ; , Moon 7
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One living creature
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: Yes

The affected creature suffers from a continuous confusion effect, as the spell.

Remove curse does not remove insanity. Greater restoration, heal, limited wish, miracle, or wish can restore the creature.