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Ventriloquism

(Player's Handbook v.3.5, page 298, DnD 3.5)


Illusion (Figment)


Level: ; Bard 1; Sorcerer/Wizard 1; Vigilante 1; Wu Jen 1; Sha'ir 1; Jester 1
Components: V
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Intelligible sound, usually speech
Duration: 1 min./level (D)
Saving Throw: Will disbelief (if interacted with)
Spell Resistance: No

You can make your voice (or any sound that you can normally make vocally) seem to issue from someplace else, such as from another creature, a statue, from behind a door, down a passage, etc.
You can speak in any language you know.
With respect to such voices and sounds, anyone who hears the sound and rolls a successful save recognizes it as illusory (but still hears it).
Focus: A parchment rolled up into a small cone.