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False Life

(Player's Handbook v.3.5, page 229, DnD 3.5)


Necromancy


Level: ; Sorcerer/Wizard 2; Sha'ir 2; Death Master 2; Savant 2; Dread Necromancer 2
Components: V, S, M
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 hour/level or until discharged; see text

You harness the power of unlife to grant yourself a limited ability to avoid death.
While this spell is in effect, you gain temporary hit points equal to 1d10 +1 per caster level (maximum +10).
Material Component: A small amount of alcohol or distilled spirits, which you use to trace certain sigils on your body during casting.
These sigils cannot be seen once the alcohol or spirits evaporate.