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Fear

(Player's Handbook v.3.5, page 229, DnD 3.5)


Necromancy[Mind-Affecting], [Fear]


Level: ; Bard 3; Sorcerer/Wizard 4; Vigilante 3; Death Delver 4; Thayan Slaver 2; Hexblade 4; Sha'ir 4; Death Master 4; Jester 4; Dread Necromancer 4; , Blightbringer 4, ; , Moon 4, ; , Tyranny 4
Components: V, S, M
Casting Time: 1 standard action
Range: 30 ft.
Area: Cone-shaped burst
Duration: 1 round/level or 1 round; see text
Saving Throw: Will partial
Spell Resistance: Yes

An invisible cone of terror causes each living creature in the area to become panicked unless it succeeds on a Will save. If cornered, a panicked creature begins cowering. (See the Dungeon Master's Guide for more information on fear-panicked creatures). If the Will save succeeds, the creature is shaken for 1 round.

Material Component: Either the heart of a hen or a white feather.