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Touch of Fatigue

(Player's Handbook v.3.5, page 294, DnD 3.5)


Necromancy


Level: ; Sorcerer/Wizard 0; Adept 0; Duskblade 0; Blighter 0; Sha'ir 0; Death Master 0; , Sloth 1
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 round/level
Saving Throw: Fortitude negates
Spell Resistance: Yes

You channel negative energy through your touch, fatiguing the target.
You must succeed on a touch attack to strike a target.
The subject is immediately fatigued for the spell's duration.
This spell has no effect on a creature that is already fatigued.
Unlike with normal fatigue, the effect ends as soon as the spell's duration expires.
Material Component: A drop of sweat.