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System Reference Document v3.5 | |||
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Align Weapon(Player's Handbook v.3.5, page 197, DnD 3.5) Transmutation[see text]Level: ; Cleric 2; Vassal of Bahamut 2; Knight of the Chalice 2; Death Master 2; Savant 2; , Abyss 1
Align weapon makes a weapon good, evil, lawful, or chaotic, as you choose. A weapon that is aligned can bypass the damage reduction of certain creatures, usually outsiders of the opposite alignment. This spell has no effect on a weapon that already has an alignment, such as a holy sword. You can't cast this spell on a natural weapon, such as an unarmed strike. When you make a weapon good, evil, lawful, or chaotic, align weapon is a good, evil, lawful, or chaotic spell, respectively. |