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Flame Arrow

(Player's Handbook v.3.5, page 231, DnD 3.5)


Transmutation[Fire]


Level: ; Sorcerer/Wizard 3; Warmage 3; Sha'ir 3; Savant 3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: Fifty projectiles, all of which must be in contact with each other at the time of casting
Duration: 10 min./level
Saving Throw: None
Spell Resistance: No

You turn ammunition (such as arrows, bolts, shuriken, and stones) into fiery projectiles.
Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits.
A flaming projectile can easily ignite a flammable object or structure, but it won't ignite a creature it strikes.
Material Component: A drop of oil and a small piece of flint.