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Halaster's Fetch I

(City of Splendors: Waterdeep, page 153, DnD 3.5)


Conjuration (Calling) [see text for summon monster I]


Level: ; Sorcerer/Wizard 4
Components: V, S
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One summoned creature
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No

As summon monster I, except called creatures do not disappear at the end of the spell's duration. They do, however, become free-willed and outside the control of the caller after the spell expires.