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Urchin's Spines

(Stormwrack, DnD 3.5)


Transmutation


Level: ; Druid 2; Ranger 1; Sorcerer/Wizard 2
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 min./level
Saving Throw: Will negates; see text (harmless)
Spell Resistance: Yes (harmless)

The transmuted creature's skin (including clothing and armor) is covered by 2-inch spines.
An opponent who grapples the subject or strikes it with a natural weapon takes 1d3 points of piercing damage from the spines, which also inject a mildly irritating poison.
The opponent must make a DC 13 Fortitude save or take initial and secondary damage of 1d2 Dexterity.
Arcane Material Component: A spine from a sea urchin.