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Repair Light Damage

(Tome and Blood: A Guidebook to Wizards and Sorcerers, DnD 3.0)


Transmutation


Level: ; Sorcerer/Wizard 1
Components: V, S
Casting Time: 1 action
Range: Touch
Target: Construct touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes (harmless)

When laying your hands upon a construct that has at least 1 hit point remaining, you transmute its structure to repair damage it has suffered.
The spell repairs 1d8 points of damage +1 point per caster level (up to +5).