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Predator's Cry

(The Forge of War, page 115, DnD 3.5)


Necromancy[Mind-Affecting], [Sonic], [Fear]


Level: ; Druid 2; Ranger 2
Components: V
Casting Time: 1 swift action
Range: Medium (100 ft. + 10 ft./level)
Target: Up to one animal/level, no two of which are more than 60 ft. apart
Duration: 1 round/level
Saving Throw: Will partial
Spell Resistance: Yes

Particularly effective against cavalry, this spell causes all affected animals to become panicked. If a panicked animal carries a rider, the rider must succeed on a DC 25 Ride check to prevent the animal from trying to flee the battlefield. If the animal successfully saves, it is instead shaken for the duration of the spell.