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Douse the Flames

(Tome of Battle: The Book of Nine Swords, page 91, DnD 3.5)


White Raven (Strike)


Level: ; Crusader 1; Warblade 1
Prerequisite: White Raven maneuvers
Casting Time: 1 standard action
Range: Melee attack
Target: One creature
Duration: 1 round

You strike your enemy with a resounding blow, capturing his attention. As he turns to look, you let loose with a string of oaths, challenges, and taunts that force him to focus his attention on you.

As a White Raven adept, you are as much a tactician as you are a war leader. You learn to create openings for your allies to maximize the teamwork and esprit de corps that you foster. You know that for a group to succeed, it must work together, and that individual glory must be set aside so that the group can achieve victory.

As part of this maneuver, you make a melee attack against a single target you threaten. If your attack hits, you deal normal melee damage, and the target creature can’t make attacks of opportunity for 1 round. The opponent still threatens its normal area; it simply cannot make attacks of opportunity.